Whitemoon Dreams , Los Angeles.
Characters for Monster Hunter- client, Tencent.

Turtle This was a creature Greg Smith designed, and following his concepts, I modeled  the base mesh, game mesh, UV mapped the creature, and rendered normal, color and specular maps.  Work done with Maya, ZBrush, Photoshop, Topogun, Xnormal.

Bull Working with the concept art of  Greg Smith, we collaborated on the development of the creature’s look, based on his design.  I then modeled  the base mesh, game mesh, UV mapped the creature, and rendered normal, color and specular maps.  Work done with Maya, ZBrush, Photoshop, Topogun, Xnormal.